Maxon Cinema 4D
שורות המסומנות בסגול מציגות תכונות חדשות בגרסת R19 |
Prime | Broadcast | Visualize | Studio |
פלטפורמה |
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תמיכה במערכות הפעלה של מק & ווינדוס 64 ביט |
x | x | x | x |
תמיכה בהרחבות API עבור: C++, Python, C.O.F.F.E.E |
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תפריטים וזרימות עבודה |
Prime | Broadcast | Visualize | Studio |
פקדים וכפתורים חדשים |
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יומן עבודה |
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ריבוי פרויקטים באופן סימולטני |
x | x | x | x |
התאמה אישית לתפריטים, לתוכניות ולסרגלי הכלים |
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סכימת תפריט מוארת או חשוכה |
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חלונות לצפיה ללא הגבלה |
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תצוגה עילית |
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תפריט מותאם בחלון קופץ |
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כלים ללא מודאליים עם משוב בזמן אמת |
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מנהלים ולוחות מתקפלים |
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פילטרים לבחירה או לתצוגה |
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נתוני משתמש מותאמים אישית לכל אובייקט |
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כלי ביאור לתצוגת שירבוט |
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מערכת שכבה לאובייקט וחומר ניהול |
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שיפורי XRef בתפריט חיצוני המיוחס למערכת |
x | x | x | x |
תמיכה בטאבלטים, במוצרי Wacom ובכל מחברת דיגיטלית |
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תמיכה ב- 3dconnexion 3DMouse |
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תצוגת מבט בסטריאו |
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שיפורי OpenGL |
x | x | x | x |
תאורת אובייקטים |
x | x | x | x |
התאמות למצלמה |
x | x | ||
עזרה ביציאות מצלמה |
x | x | x | x |
בורר פוקוס מצלמה |
x | x | x | x |
שיפורי XPresso |
x | x | x | x |
תמיכה בשפות מזרח תיכון |
x | x | x | x |
המרת מידע ותמיכה בפורמטים |
Prime | Broadcast | Visualize | Studio |
QuickTime support | x | x | x | x |
AVI support | Win | Win | Win | Win |
Image formats – float with layers: PSD, TIFF, OpenEXR | x | x | x | x |
Image formats – float: HDR, DPX, RLA, RPF | x | x | x | x |
Image formats: BMP, IFF, JPG, PICT, PNG, TARGA | x | x | x | x |
Quicktime VR object, panorama | x | x | x | x |
After Effects compositing exchange with 3D data | x | x | x | x |
Nuke exchange | x | x | x | x |
Photoshop exchange | x | x | x | x |
Apple Motion compositing exchange with 3D data | x | x | x | x |
Apple Final Cut Pro compositing exchange | Mac | Mac | Mac | Mac |
Digital Fusion compositing exchange | Win | Win | Win | Win |
Shake compositing exchange | x | x | x | x |
Support of DXF, DWG, 3DS, DAE, FBX, DEM, LWS, SRL, VRML2, OBJ formats, COLLADA, Alembic | x | x | x | x |
IGES importer | x | x | ||
Okino connection – seamless CAD file import via optional PolyTrans software – Windows only | x | x | ||
BodyPaint 3D exchange – 3ds Max | x | x | x | x |
BodyPaint 3D exchange – Maya | x | x | x | x |
BodyPaint 3D exchange – Softimage | x | x | x | x |
BodyPaint 3D exchange – LightWave 3D | x | x | x | x |
כלי דוגמאות |
Prime | Broadcast | Visualize | Studio |
Parametric object primitives | x | x | x | x |
Parametric spline primitives | x | x | x | x |
Extrude, Lathe, Loft, Sweep NURBS | x | x | x | x |
Polygonal modeling tools with N-gon support | x | x | x | x |
HyperNURBs subdivision surfaces | x | x | x | x |
Modeling Generators Metaball, Boolean, Symmetry,Array, Atom Array, Instance, Connect | x | x | x | x |
Deformers: Bend, Twist, Bulge, Shear, Taper, FFD, Formula, Wind, Explosion, Melt, Shatter, Wrap, Polygon Reduction, Spherify, Spline Rail, Spline Deformer | x | x | x | x |
Displacement deformer | x | x | x | x |
Collision deformer | x | x | x | x |
Camera deformer | x | x | x | x |
Smoothing deformer | x | x | x | x |
Spline Wrap deformer | x | x | x | x |
Shrinkwrap deformer | x | x | x | x |
Workplanes | x | x | x | x |
Dynamic / inferred guides | x | x | x | x |
Guide objects | x | x | x | x |
New snapping | x | x | x | x |
Interactive brush sizing | x | x | x | x |
Raycast selection / RMB | x | x | x | x |
פיסול | Prime | Broadcast | Visualize | Studio |
Sculpt functionality | x | |||
Brushes | x | |||
Baking | x |
עריכת UV |
Prime | Broadcast | Visualize | Studio |
UV editor | x | x | x | x |
Interactive UV mapping by projection types | x | x | x | x |
Optimal UV mapping to automatically remove seams | x | x | x | x |
LSCM unwrapping and relaxing | x | x | x | x |
ABF unwrapping and relaxing | x | x | x | x |
חומרים וטקסטורות |
Prime | Broadcast | Visualize | Studio |
13 standard material channels: Color, Diffusion, Luminance Transparency, Reflection, Environment, Fog, Bump, Normal Alpha, Specular, Glow, Displacement | x | x | x | x |
Transparency with absorption, total internal reflections exit reflections | x | x | x | x |
Blurry reflections and transparencies | x | x | x | x |
Normal maps: tangent, object or world | x | x | x | x |
displacement: intensity (centered), red/green and RGB | x | x | x | x |
Choose Photoshop PSD layers per usage | x | x | x | x |
Animated textures (MOV, AVI, sequence) with viewport preview | x | x | x | x |
Selectable viewport resolution and channel display per material | x | x | x | x |
Shading models: Phong, Blinn, Oren-Nayar | x | x | x | x |
Fresnel Shader incl. physically correct IOR | x | x | x | x |
Noise Procedural shader with 32 different noise algorithms | x | x | x | x |
Layer shader | x | x | x | x |
Proximity-based Proximal shader | x | x | x | x |
Procedural surface shaders | x | x | x | x |
Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more | x | x | x | x |
Sub-polygon displacement | x | x | ||
New Sub-Surface Scattering | x | x | x | |
Terrain Mask shader | x | x | ||
Enhanced Brick Shader (groove) | x | x | x | x |
Wood shader | x | x | x | x |
Weathering shader | x | x | x | x |
Fresnel 2D shader | x | x | x | x |
Pavement shader | x | x | x | x |
Normalizer shader | x | x | x | x |
Sketch & Toon Art shader | x | x | ||
Sketch & Toon Hatch shader | x | x | ||
Sketch & Toon Spots (Halftone) shader | x | x | ||
3D Painting with layers, all blend modes and Photoshop file compatibility | x | x | x | x |
Multi-brush painting of multiple material channels in single stroke | x | x | x | x |
Raybrush painting directly onto rendered result | x | x | x | x |
Projection painting | x | x | x | x |
Exchange projections with Photoshop | x | x | x | x |
camera mapping | x | x | x | x |
ProjectionMan camera mapping workflow tool | x | x | x | x |
תאורה |
Prime | Broadcast | Visualize | Studio |
Light Types: Omni, Spot, Infinite, Area, Square Spot Parallel Spot, Square Parallel Spot | x | x | x | x |
Hard, Soft, Area shadows | x | x | x | x |
Visible, Volumetric and Inverse Volumetric lighting | x | x | x | x |
Noise within light illumination or visibility | x | x | x | x |
Include/exclude light diffusion, specular shadow per object | x | x | x | x |
Custom lens flares | x | x | x | x |
Caustics | x | x | ||
Color temperature in Kelvin | x | x | x | x |
Photometric brightness setting in Candela and Lumen | x | x | x | x |
Support of IES light data | x | x |
רינדור |
Prime | Broadcast | Visualize | Studio |
Render up to 128,000 pixels square / 32 bits per pixel | x | x | x | x |
Bucket rendering | x | x | x | x |
Render instances | x | x | x | x |
Color profile support | x | x | x | x |
Camera white balance | x | x | x | x |
Linear workflow | x | x | x | x |
Adaptive antialiasing | x | x | x | x |
Multi-Pass output | x | x | x | x |
Object buffers – specify unique alpha channels per object | x | x | x | x |
Ambient Occlusion | x | x | x | x |
Global Illumination (IR, QMC, mixed) | x | x | x | |
Physical Renderer with physical camera, high-qualitiy depth of field, high-quality motion blur | x | x | x | |
Stereo rendering | x | x | x | x |
Depth of Field post effect | x | x | ||
Vector Motion Blur post effect | x | x | ||
Position Pass | x | x | x | x |
CineMan Renderman-compliant bridge | x | x | ||
Sketch and Toon non-photorealistic rendering | x | x | ||
Pyrocluster volumetric particle rendering | x | x | ||
Improved Physical Sky | x | x | ||
3D Sound Rendering | x | x | x | x |
Enhanced Picture Viewer now with color correction image merge and anaglyph preview | x | x | x | x |
Enhanced Watermark post effect | x | x | x | x |
Render Queue batch rendering system | x | x | x | x |
Network rendering clients | 3 | 3 | unlimited | |
Universal Sampler like as GI-QMC | x | x | x | |
Radiosity maps | x | x | x | |
Enhanced SSS | x | x | x | |
Caustics speed-up | x | x |
אנימציה |
Prime | Broadcast | Visualize | Studio |
Easy one-click record button to keyframe Position, Scale, Rotation, Point Level animation and user-defined parameters | x | x | x | x |
Record dot animation of all animatable parameters | x | x | x | x |
Automatic keyframing | x | x | x | x |
Cappucino – realtime keyframing | x | |||
PowerSlider animation toolbar for playback and keyframe manipulation | x | x | x | x |
Timeline – up to four timeline windows with customizable track display and dopesheet or F-Curve view modes | x | x | x | x |
F-Curve Snapshot and Reduced Modification curves | x | x | x | x |
Constant Velocity option per track | x | x | x | x |
Keyframe reduction | x | x | x | x |
Keyframe baking | x | x | x | x |
ASCII animation import | x | x | x | x |
Non-linear animation / motion mixing system | x | x | x | x |
Constraints PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring | x | x | x | x |
Driver tag | x | |||
XPresso – node-based Expression Editor | x | x | x | x |
Virtual Walkthrough tool – first-person scene navigation and animation | x | x | ||
Motion Camera | x | x | x | |
Animation Path enhancements | x | x | x | x |
אנימציות דינאמיות |
Prime | Broadcast | Visualize | Studio |
Basic particle system | x | x | x | x |
Thinking Particles node-based particle system | x | |||
Rigid Body dynamics (limited to MoGraph objects) | x | x | ||
Rigid Body dynamics | x | |||
Joints, Springs, Motors | x | |||
Soft Body dynamics | x | |||
Aerodynamics forces | x | |||
Plastic & Breaking Springs | x | |||
Breaking Connectors | x | |||
Cloth dynamics & dressing functions | x | |||
Hair dynamics | x | |||
Spline dynamics | x |
כלי MoGraph |
Prime | Broadcast | Visualize | Studio |
Cloner object | x | x | ||
Fracture object | x | x | ||
Matrix object | x | x | ||
MoInstance object | x | x | ||
MoText object | x | x | ||
Tracer object | x | x | ||
Spline Mask object | x | x | x | x |
MoSpline parametric spline generator with L-system functionality | x | x | ||
Affect clones’ Position, Scale, Rotation, Color, Time using Falloff Shader, Random, Formula, Delay, C.O.F.F.E.E Inheritance Sound Spline, Step, Target, Time or Volume effectors | x | x | ||
PolyFX polygon fracture deformer | x | x | ||
p>MoGraph Selection tag | x | x | ||
Beat Shader | x | x | ||
Enhanced Multi-shader – blend | x | x | ||
Extrude Deformer | x | x |
כלי דמויות מונפשות |
Prime | Broadcast | Visualize | Studio |
Enhanced Character object / autorigger | x | |||
CMotion – parametric walk system | x | |||
Joints with full dynamic IK | x | x | x | x |
Skin Deformer supports linear, spherical and blended deformation based on joints | x | x | x | x |
Weight Manager and tools | x | x | x | x |
Auto weighting | x | x | x | x |
PoseMorph morphing and hierarchical mixing system | x | |||
Mirror tool | x | x | x | x |
Naming tool | x | x | x | x |
Paint tool | x | x | x | x |
Weight effector | x | x | x | x |
VAMP tool for translating weights, morphs, selection textures,Uvs and vertex maps between different geometry | x | |||
Cluster deformer | x | x | x | x |
Morph deformer | x | |||
Jiggle deformer | x | x | x | x |
Tension tag | x | |||
Quaternion tag | x | |||
Point Cache tag | x | x | x | x |
Muscle deformer | x | |||
Point Cache deformer | x | x | x | x |
Correction deformer | x | x | x | x |
Surface deformer | x | x | x | x |
Mesh deformer | x | x | x | x |
Squash & Stretch deformer | x | x | x | x |
New Visual Selector | x |
סימולציות שיער ורינדור |
Prime | Broadcast | Visualize | Studio |
Guide-based Hair system | x | |||
Hair instancing | x | |||
Feather object | x | |||
Fur system | x | |||
Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump Curl,Cut, Push, Straighten, Add Guides, Mirror, Set Roots | x | |||
Hair dynamics | x | |||
Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten | x |
תוכן |
Prime | Broadcast | Visualize | Studio |
Essential presets and demo scenes | x | x | x | x |
Advanced presets and demo scenes | x | |||
Broadcast Library, incl. materials, cameras and objects | x | x | ||
Visualization Library, incl. materials, presets and architectural objects | x | x |